0.1.2
0.1.2 Updates:
New Mechanics:
Market Value.
Now the prices on the shop are randomised from time to time and after reopening the game. Items will random between cheaper and expensive prices. So you'll have to choose the best time to buy upgrades
Offline Progress
Yeah, now we have offline progress but it only works till the end of the day, at midnight the offline gains are nullfiled, and i dont plan to change this, as it helps you to get some free points, but you wouldnt grind through days, its fair-play
G-Space
Explore dungeons made by Selene's "invention". Enter a dungeon and you'll fight enemies and search for gathering points where it'll give you some more inky power. You have 3 lifes to explore and if you lose them you hop out of the dungeon and have to do all over again. Also G-space adds two more skills to arena and in later game you unlock more. So Visiting g-space is important, because will fill the gauge of one of the skills
High-scorer:Link!
A new type of upgrade that links your score to your HP, buying this upgrades will increase your attack power but also will directly link to your hp, randomising it every time you enter the arena taking the life controller variable as the factor, Having plenty of this can be either good or bad, because you'll eventually get lots of HP but also lowering too
Backup Save
I added the option to create extra save files if you want, check the options menu for it. The buttons accepts inputs that will create and load savefiles named after what you type in your keyboard
Cheats
There are actually now some cheat codes to help me develop the game, i plan on giving it a list on the future, but try guessing it for now if you can lol
Timer
Added a timer in the main screens so you can know for how much time have you been playing, also helps keep track of the market value changes for example
Bug Fixes and other small fixes
Selene past
-Camera moves more smootlhy now
-The ground no longers bugs or get you stuck on something
- Added explicit instructions
- Fixed animation, colisions related problems
Saves, Resets and loads
-Some variables used not to be stored or loaded and I fixed that
Hyperdice
-Fixed some problems related to coffee rolls
- Fixed a bug where you'd get no xp from monsters as your difficulty multiplier would go lower
Arena
-Shields used to overheal monsters they no longer do that
-Fixed some story related bugs
Exchange House
Now exchanging power for hp of shield, will have cost just like normal upgrades(it gets higher as you buy it), still trading power to score and score to power keeps on the same value
Options
- Options and auto-save will now be loaded as the game starts so you dont have to mute the music every time you open the game
General
Added some arrows to indicate where you should click
Files
Get Astra Constellatio: Ink Clickadventures
Astra Constellatio: Ink Clickadventures
High Fantasy Idle/Rpg game, with a variety of other mechanics and subgenres
Status | In development |
Author | Chromashmellow Celestial |
Genre | Role Playing, Adventure |
Tags | adventure-chaos, Anime, Clicker, Female Protagonist, GameMaker, Idle, Sci-fi, Voice Acting |
Languages | English |
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